Okami 2 Insights: Exclusive Creator Interview
We recently had the opportunity to visit Osaka, Japan, where we conducted an in-depth two-hour interview with the creators behind the highly anticipated sequel to Okami. In our discussion, we delved into the project's origins and future with Clover's director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata. This interview was not only informative but also a delight, and we believe you'll enjoy it as much as we did. You can watch or read the full interview here. For those interested in the key takeaways, we've summarized the major highlights below, particularly for fans of Okami.
The Okami Sequel Utilizes Capcom's RE Engine
A significant revelation from our interview is that the upcoming Okami sequel is being developed using Capcom's advanced RE Engine. This choice is driven by the engine's capabilities to fulfill the creative vision that was beyond reach with previous technologies. While some at Clover are new to the RE Engine, Capcom's partner, Machine Head Works, is stepping in to bridge any gaps in expertise.
Ex-Platinum Developers Involved via Machine Head Works
Rumors have circulated about former PlatinumGames developers, including those close to Hideki Kamiya and contributors to the original Okami, joining the project. Although specifics were not disclosed, Kamiya hinted at the involvement of former Platinum and Capcom staff through Machine Head Works, adding a layer of intrigue and anticipation to the project.
Capcom's Longstanding Interest in an Okami Sequel
Despite the initial commercial underperformance of Okami, Capcom has recognized the game's growing appeal with subsequent platform releases. Producer Yoshiaki Hirabayashi shared that Capcom has been contemplating a sequel for some time. However, it required the alignment of key personnel, including Kamiya and Machine Head Works, to finally bring this vision to life.
A Direct Continuation of the Original Story
The sequel is not just any follow-up; it's a direct continuation of the Okami narrative. Both Hirabayashi and Kamiya confirmed that the new game picks up right where the original left off, promising more of the story that fans have come to love without spoiling the ending for those yet to experience it.
Amaterasu Returns
The beloved character Amaterasu, known as the origin of all that is good, will indeed feature in the sequel, as confirmed by the trailer.
Acknowledgment of Okamiden
The Nintendo DS game Okamiden exists and has its dedicated fanbase. However, Capcom recognizes that it may not have met everyone's expectations. Hirabayashi noted that while they appreciate the fans of Okamiden, the new sequel will focus on continuing the story from the original Okami.
Okami 2 Game Awards Teaser Screenshots
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Hideki Kamiya Engages with Fan Feedback
Hideki Kamiya, known for his active social media presence, has confirmed that he pays attention to fan feedback regarding Okami. While he values fan expectations, he emphasized that the goal is not to create an exact replica of what fans request but to deliver a game that captures the fun and essence fans anticipate from an Okami sequel.
Rei Kondoh's Contribution to the Sequel
Renowned composer Rei Kondoh, who has worked on iconic games like Bayonetta and the original Okami, composed the song featured in the Okami sequel trailer at The Game Awards. This suggests his likely involvement in crafting the sequel's soundtrack, adding to the excitement around the game.
Early Stages of Development
The Okami sequel is still in its very early stages of development. The team announced it prematurely out of eagerness but urged fans to remain patient. Hirabayashi emphasized that quality would not be sacrificed for speed, and while it might be a while before we hear more about the project, the team is deeply committed to creating a game that meets fans' expectations.
You can find our complete interview with the Okami sequel's lead developers right here.







