"Attack on Titan Revolution Update 3 Targets Bugs and Balance"
*Attack on Titan Revolution* has made a triumphant return with its Update 3, bringing a slew of quality-of-life enhancements, balance adjustments, and bug fixes that Roblox enthusiasts are sure to appreciate. The update's patch notes outline a comprehensive array of modifications designed to streamline the game's fast-paced action. Highlights include the launch of the Winter Tokens event, the introduction of additional auras for the Armored Titan raid, and the integration of Roblox chat into the central 2D lobby. While there isn't a single headline-grabbing feature, the cumulative effect of these updates promises a smoother and more visually appealing gameplay experience.
Attack on Titan Revolution Update 3 Lays Foundation for the Future With Bug and Balance Fixes.
Among the bug fixes, players will notice corrections to odd titan behaviors, such as T-posing after hitting buildings and not attacking players standing directly beneath them. There are also fixes for skill-related issues affecting the Charge and Founder’s Will skills. Thunderspears, a new tool introduced in a previous update, receive significant attention with various tweaks aimed at optimizing their performance.
While Update 3 primarily focuses on fixing existing issues rather than adding new content, it builds a solid foundation for future enhancements. Coming on the heels of the content-rich 2.5 update, which introduced the Armored Titan Raid and Thunderspears, this patch continues to refine the *Attack on Titan*-inspired Roblox game. Future updates are expected to keep players engaged with fresh content.
To maximize your enjoyment of *Attack on Titan Revolution*, check out our complete list of all active codes [here](#). Below, you'll find the detailed patch notes for Update 3.
Attack on Titan Revolution Update 3 Patch Notes
2x Winter Tokens Event
Quality of Life (QoL) Improvements:
- Roblox chat is now visible in the town central 2D lobby.
- Added impact frames and SFX to the Skill "Founder's Vengeance."
- Added 2 new auras to the "Armored Titan" raid: "Abyssion" (Epic) and "Digital Fracture" (Legendary).
- New refill icon introduced.
- Adjusted streaming properties on the workspace for better performance on lower-end devices.
- Changed map lighting from "Future" to "ShadowMap" for improved performance on lower-end devices.
- Disabled the "Gameplay Paused" notification.
- Players can now sell "Armored Titan Raid" cosmetic drops for gems (Marleyan Patch, Young Reiner's Attire).
- Fixed grammar in the streak message.
Revamped Cutscene Handler:
- Generally fixed, with all starting cutscenes now synced.
- Cutscenes are always skipped if loaded after another player has already loaded them.
- Added a skip button.
Thunderspear Questline Framework Changes:
- Fixed boxes not being removed from players after shifting/ejecting.
- Fixed supply objective continuously occurring after completion.
- Retrieving a box now gives +1 to the quest only to the player who retrieves it.
- Boxes in the supply mission now spawn in random positions.
- Questline no longer starts in missions for players not at prestige 1+.
- Fixed cart not appearing on the convoy horse for the outskirts spears quest.
Balance Adjustments:
- Increased boss titan damage in raids by 5.0% per difficulty level.
- Modifier "Oddball" now increases objective damage.
- Titan variation 'Duckers' can now only spawn in Hard+ difficulty.
- Titan variation 'Ragers' can now only spawn in Severe+ difficulty.
- Titan variation 'Leaders' can now only spawn in Aberrant difficulty.
- Reduced the cost of the item "Emperor's Key" from 3,499 Gems to 2,999 Gems.
- Increased "Battlepass XP" gained upon mission completion.
Missions:
- Increased base chance of receiving a perk upon titan kill in each difficulty (now affected by luck multiplier).
- Adjusted all perk rarity chances in each difficulty.
- Changed difficulty drop chances for scrolls and serum.
- Revamped formula that applies luck multiplier using cumulative frequency.
- Adjusted objective mission end rewards; luck multiplier increased by 1.2x for gaining perks in these missions.
Raids:
- Adjusted item chances in each difficulty.
- Fixed item "Armored Serum" bypassing the maximum cap of allowed serums.
- Revamped formula that applies luck multiplier using cumulative frequency.
Thunder Spears:
- Increased M1 falloff damage.
- Nerfed detonation range by 5.0%.
- Nerfed self-damage explosion radius range.
- Nerfed refill count by 1 in missions and 3 in raids.
Buffed Family "Reiss":
- Skill "Command" now affected by memory "Tactician" and perk "Font of Inspiration."
Buffed Family "Fritz":
- Skill "Founder's Will" duration increased (10s to 20s in shifter form, 15s to 20s).
- Skill "Founder's Will" now affected by memory "Tactician."
- Skill "Founder's Will" now buffs additional stats (Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, Blast Radius).
- Skill "Founder's Will" cooldown increased (45s to 90s).
- Skill "Founder's Vengeance" now gives +1 Extra Shift and Max ODM/TS Resources.
- Skill "Founder's Vengeance" now gives 13s of I-Frames after the revive animation.
- Reverted memory "Furyforge" nerf (0.3% to 0.4% DMG for every 1.0% of health lost).
- Buffed Perk "Maximum Firepower" (All TS Stats increase by 5.0% to 7.5%).
- Changed Perk "Everlasting Flame" (No longer increases stat "Swing Duration" for weapon "Blades", only affects stat "Blast Radius" for weapon "Spears").
- Added Perk "Explosive Fortune" (Conservation Chance increases by 10.0% to 15.0%, 5.0% to 7.5% chance to regain 1 Spear per kill).
Armored Titan Shifter (VEVO):
- Courage: Shield gain is now removed when expiry is reached instead of losing shield over time.
- Charge: Deals tick damage similar to roar.
- Earth Breaker: Cooldown reduced (40s to 35s), Damage Base increased (30.5% to 100.0%), Damage Growth increased (5.5% to 10.0%).
- Heavy Attack: Now has proper AoE.
- Passive: Reworked similar to boxing mastery but scales with your Damage Reduction.
- Phase Shift: Can now be turned off and on when re-using the skill, Cooldown reduced (99s to 25s).
- Titan Toss: Miss Cooldown reduced (6.5s to 4s), Stage 2 Cooldown reduced (2s to 1s).
Bug Fixes:
- Fixed titans sometimes breaking and T-posing when hitting a building.
- Fixed shifting damage not properly converting when spears are equipped.
- Fixed thunder spears getting stuck on invisible hitboxes.
- Fixed thunder spears not killing a titan if you die from it.
- Fixed thunder spears sometimes not hitting colossal titans.
- Fixed being able to complete achievements "Warbringer" / "Supremacy" with unintended modifiers.
- Dying to your own thunder spear whilst grabbed now makes the titan release you.
- Fixed skill "Founder's Will" breaking hooks/gas if used before you properly load in.
- Fixed perk "Flame Rhapsody" not applying maximum crit chance correctly.
- Fixed chest/reward screen not being interactable after shifting/ejecting.
- Fixed Female Titan's roar effect being visible 24/7 when shifting/ejecting on the Guard mission.
- Fixed being able to fling the Escort mission objective by standing in front of the horse(s).
- Fixed blades/spears buttons not appearing properly in the equipment screen on mobile devices.
- Fixed titans not attacking players standing directly under them.
- Fixed hook assist sometimes breaking and not allowing attachment to objects.
- Fixed being able to double boost on mobile while refilling.
- Fixed shifter skills not hitting titan napes properly.
- Fixed getting flung when picking up a titan.
- Fixed follow rewards sometimes breaking the UI.
- Fixed gems not stacking properly with memory "Gem Fiend" and family "Fritz".
- Fixed getting stuck in the air after using thunder spear cutscene skills or skill "Chaos".
- Fixed visual representation of perk "Black Flash" from raid chests displaying as the aura cosmetic.
- Fixed not being able to use thunder spear skills if you fire a spear just before a cutscene starts.
- Fixed more hit inconsistencies with ODM/Shifter M1s depending on hit speed.
- Fixed skill "Charge" flinging the "Armored Titan" raid boss.
- Fixed skill "Charge" getting stuck on random objects.
- Fixed not being able to kill ice burst titans with the skill "Toss".
- Fixed some clothing that collides with avatars.
- Fixed perk "Peerless Commander".
- Fixed being able to lose your streak if you had the warning on your screen, shifted, and then disconnected/left the game.
Armored Raid Revamp:
- Boss punches/skills can now deal damage to objectives.
Phase 1:
- Defend 1 (Hard), 2 (Severe), or 3 (Aberrant) boats over a period of time to ensure their successful escape.
- Raid automatically fails if 1 (Hard) or 2 (Severe/Aberrant) boats are destroyed before reaching the finish line.
- The Armored Titan boss has "Armor" which can be penetrated during this phase to deal real damage before Phase 2 starts.
- "Armor" has 20.0% base DMG RESISTANCE, which increases to 50.0% as armor depletes.
- A soft cap prevents the "Armored Titan" from going below 75.0% HEALTH during this phase.
Phase 2:
- The "Armored Titan" enters the shift state, gaining increased speed and damage, and losing any remaining shield.
- Damage dealt to the shield in Phase 1 converts into a higher damage multiplier for the "Armored Titan" in Phase 2, at a ratio of +1.0% damage per 2.0% shield lost.
- Players must defeat the "Armored Titan" while fighting against waves of titans.






