Larian CEO: Single-Player Games Thrive with Quality
The debate over the viability of big single-player games has resurfaced, and this time, Swen Vincke, the CEO of Larian Studios behind the critically acclaimed single-player game Baldur's Gate 3, has offered his perspective. In a post on X/Twitter, Vincke addressed the recurring narrative that single-player games are "dead," asserting, "Use your imagination. They're not. They just have to be good."
Vincke's statement carries significant weight given Larian Studios' track record. The studio has consistently delivered exceptional CRPGs, from Divinity: Original Sin to Divinity: Original Sin 2, culminating in the success of Baldur's Gate 3. His insights, whether shared at events like The Game Awards or through social media, consistently highlight the importance of passion in development, respect for both developers and players, and a genuine commitment to the quality of the games.
The year 2025 has already seen the release of another major single-player title, Kingdom Come: Deliverance 2 by Warhorse Studios, proving that there is still a strong market for such games. With many months remaining in the year, the stage is set for more single-player titles to capture the gaming community's attention.
Following the success of Baldur's Gate 3, Larian Studios has chosen to move away from both the Baldur's Gate series and Dungeons & Dragons to focus on creating a new intellectual property. At the Game Developers Conference this year, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon learn more about the future of the Baldur's Gate series.







