Exclusive Interview: Diving Deep into Lost Soul Aside's Single-Player Action on PS5 and PC
After a remarkable journey spanning nearly a decade, the highly anticipated game Lost Soul Aside is finally set to launch. What began as a solo endeavor by the passionate developer Yang Bing has evolved into a significant title under Sony's 'China Hero Project.' Bing, now the founder and CEO of the Shanghai-based studio Ultizero Games, has seen his vision grow from a personal project to a major release.
With the release date of May 30 approaching for both PlayStation 5 and PC, IGN had the privilege of interviewing Yang Bing to delve into the extensive development process of this single-player action game. From its humble beginnings to its showcase at Sony's State of Play, Lost Soul Aside has garnered substantial attention. The excitement surrounding the game has been palpable, with many fans describing it as a thrilling blend of Final Fantasy's character design and Devil May Cry's dynamic combat. This buzz started as early as 2016 when Yang Bing's initial reveal video went viral.
With the assistance of a translator, IGN explored the early origins of Lost Soul Aside with Yang Bing, discussing its inspirations, the myriad challenges faced by the development team over the years, and much more. This conversation sheds light on the dedication and perseverance that have driven the project to its upcoming launch.





