TMEditor

TMEditor

アートデザイン 5.4 MB by Microspace Games 1.0.27 3.2 Mar 30,2026
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アプリケーションの説明

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TMEditor – A Powerful 2D Map Editor for Game Development

TMEditor is a free, open-source map editor built for developers and designers who want to create rich, interactive 2D game environments with ease. Designed with flexibility and simplicity in mind, TMEditor empowers you to build detailed level layouts for platformers, RPGs, puzzle games, and more — all while using the widely supported .tmx format.

Whether you're prototyping a new game or refining a full-scale level design, TMEditor delivers the tools you need to bring your vision to life.


🎮 How to Use TMEditor

Creating a map with TMEditor is intuitive and fast. Follow these simple steps:

  1. Set Map Dimensions & Tile Size
    Define your map’s resolution and base tile size (e.g., 32x32 pixels).

  2. Import Tilesets
    Add your custom or pre-made tilesets as image files (PNG, JPG, etc.).

  3. Paint Your World
    Use the intuitive brush tools to place tiles across the map using the Stamp, Rectangle, and Copy/Paste tools.

  4. Add Game Logic with Objects
    Place custom objects such as:

    • Collision zones
    • Enemy spawn points
    • Player start positions
    • Items and pickups
    • Text labels & images
  5. Organize with Layers
    Utilize up to eight editable layers for backgrounds, obstacles, triggers, and more.

  6. Assign Custom Properties
    Attach metadata to maps, layers, or individual objects for use in your game engine (e.g., enemy_type=spider, health=100).

  7. Export Your Map
    Save your work in multiple formats:

    • XML (human-readable, great for debugging)
    • Base64 / Base64-Gzip / Base64-Zlib (compressed, efficient for games)
    • CSV (for data analysis)
    • PNG (for visual reference)
    • Replica Island (level.bin) (for legacy compatibility)
  8. Import into Your Game Engine
    Load the .tmx file into engines like Godot, Unity, Love2D, Phaser, or any framework supporting Tiled’s .tmx standard.


✨ Key Features

  • Orthogonal & Isometric Map Support
    Design both traditional 2D and isometric layouts seamlessly.

  • Multiple Tilesets
    Combine assets from different sources in one map.

  • Multiple Object Layers
    Separate game logic, triggers, and visuals with dedicated layers.

  • Multi-Layer Editing (up to 8 layers)
    Build complex scenes with depth and structure.

  • Custom Properties
    Add metadata to maps, layers, and objects for runtime scripting.

  • Advanced Tools

    • Stamp Tool
    • Rectangle Fill
    • Copy/Paste (with clipboard history)
    • Tile Flipping (horizontal, vertical, diagonal)
  • Object Types
    Support for:

    • Rectangle, Ellipse, Point
    • Polygon & Polyline (for complex shapes)
    • Text labels
    • Embedded images
  • Isometric Object Placement
    Place non-tile objects precisely on isometric grids.

  • Background Image Support
    Add parallax or reference images behind your tiles.

  • Undo & Redo
    Reliable history for tile and object placement (currently limited to placement actions).

  • Cross-Platform & Open Source
    Available on Windows, macOS, and Linux.


📦 Latest Release: Version 1.0.27

Released: October 4, 2024

  • Resolved critical bugs affecting tile rendering and object layer persistence
  • Improved performance when handling large maps
  • Enhanced stability during export and import cycles
  • Minor UI refinements for better usability

🚀 Why Choose TMEditor?

  • Free and Open Source – No cost, no strings attached.
  • Standard .tmx Format – Fully compatible with Tiled, Godot, Unity, and countless other engines.
  • Lightweight & Fast – No bloat, optimized for productivity.
  • Extensible Design – Easy to integrate into your workflow.

📚 Get Started Today

Download TMEditor now and start building immersive 2D game worlds — no coding required.

🔗 Download: https://www.tmeditor.org/download
🌐 Website: https://www.tmeditor.org
🔧 GitHub: https://github.com/tm-editor/tm-editor


TMEditor – Because great games start with great maps.


Let me know if you'd like a version of this tailored for a website, GitHub README, press release, or social media post!

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