"Spectre Divide, Shroud-Backed FPS, Closes 6 Months Post-Launch"
Spectre Divide and its developer, Mountaintop Studios, are shutting down due to the game not meeting the company's expectations and not generating enough income. Below, we delve into the details of Mountaintop Studios' CEO's statement and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is shutting down six months after its release, as its first season and console launch did not meet company expectations. On March 13, Spectre Divide's official Twitter (X) account shared a message with their fans, outlining the current situation of the game and the company.
Mountaintop Studios CEO Nate Mitchell explained, "It's been two weeks since we launched Spectre Divide Season 1: Flashpoint." He added, "We're incredibly grateful for the positivity and support that you've shown over that short time. Unfortunately, the Season 1 launch hasn't achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
The company was optimistic within its first week, with over 400,000 players and a peak concurrent player count of around 10,000 across all platforms. However, as time went on, the team was unable to maintain enough active players and income to sustain daily operations.
It was previously reported by The Verge in December 2024 that Mountaintop Studios was in dire straits, and that the console launch and Season 1 would be its final attempt to salvage the game. Spectre Divide Game Director Lee Horn noted that despite marketing efforts, server issues at launch killed the game's momentum. Mitchell elaborated, "If they aren’t into season one, the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
Spectre Divide is expected to go offline within 30 days. The company plans to disable new purchases and refund money spent by players since the Season 1 relaunch. More details on this are to be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year
The announcement from Mountaintop Studios comes as a surprise to fans, especially after raising $30 million in funding for the game last year. The company had shared on their LinkedIn account in 2024 that the funding came from top industry investors, including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and other angel investors.
However, the funding was not enough to keep the game and the company afloat. Mitchell stated, "We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."
He continued, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the ranks of other live-service games that have struggled, such as Multiversus, Babylon’s Fall, Concord, and cancelled projects like The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week
Mitchell announced that Mountaintop Studios will close its doors by the end of the week. Despite all their efforts, the company no longer has sufficient funding to keep the studio operational.
Mitchell said, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."






