"Schedule I Patch 5 Updates Game to Version 0.3.3f14, Content Update Coming This Weekend"
Schedule I, the viral drug dealer simulation game on Steam, has received its latest update with Patch 5, now at version 0.3.3f14. This update comes on the heels of the game's explosive success, which has seen it surpass major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals in sales. Developed and published by the Australian indie developer Tyler, under the moniker TVGS, Schedule I has players navigating the underworld from a small-time dealer to a kingpin in the gritty city of Hyland Point.
Tyler has expressed astonishment at the game's reception, stating on Reddit, "I never expected this kind of response! At the moment I’m just trying to stay focussed and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched." True to his word, Patch 5 addresses several critical issues including employee, multiplayer, and casino bugs, alongside implementing pathfinding validity checks to reduce crashes.
Here are the detailed patch notes for Schedule I Update 5 version 0.3.3f14:Tweaks/Improvements
- Added an active display setting to choose which monitor the game displays on.
- Botanists will now automatically move product from their supplies to drying racks.
- Owned vehicles are now visible on the map app.
- Implemented a few validity checks/failsafes for NPC pathfinding and warping to prevent crashes on certain chipsets.
- Refactored employee item movement behaviour to enhance efficiency.
- Implemented NPC effects culling at a certain distance to boost performance.
Bug Fixes
- Fixed non-host clients sometimes not being able to hit/stand in blackjack.
- Fixed a quest UI bug causing infinite loading screens in multiplayer.
- Fixed clipboard selections not reassigning without manual clearing.
- Fixed the dealer sometimes revealing its hand prematurely to non-host players in blackjack.
- Fixed first-person jacket visuals.
- Fixed 'Master Chef' achievement being awarded prematurely.
- Fixed property null references causing multiplayer loading/desync issues.
- Made the drying rack 'dry' button non-interactable if the input slot is reserved by an employee.
- Fixed NPC 'stay in building' behaviour errors for non-host players.
- Fixed NPC voiceover emitters throwing null references.
Excitement continues to build as Tyler promises sneak peeks of the first content update, set to launch this weekend. For those looking to delve deeper into the game, IGN's Schedule I guide offers comprehensive insights into mixing recipes, creating new blends for maximum profit, accessing console commands, and strategies for multiplayer co-op to dominate Hyland Point with friends.






