Breaking Bug Hits' Marvel Rivals,' Punishes Low FPS

A shocking discovery on Reddit reveals a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) directly impacts several heroes, causing them to move slower and inflict reduced damage. This effectively transforms Marvel Rivals, already a demanding game on PC hardware, into a pay-to-win scenario where the "payment" is upgrading your PC components.
This is clearly a bug, not an intended game mechanic. However, a swift fix isn't likely. The underlying issue stems from the Delta Time parameter, a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex technical problem will require significant developer time and effort.
Currently, the following heroes are known to be affected:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters experience reduced movement speed, lower jump heights, and decreased damage output. Other heroes may also be impacted, though this remains unconfirmed. Until a patch is released, players are advised to prioritize improving their FPS, even if it necessitates compromising graphical settings.