Black Myth: Wukong Creators Accused of Negligence
Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. The studio president, Yokar-Feng Ji, cited the difficulty of optimization for such a constrained system, requiring extensive expertise.
However, this justification has been met with considerable doubt. Many gamers point to the successful Series S ports of graphically demanding titles like Indiana Jones, Starfield, and Hellblade 2, suggesting that Game Science's claim of technical limitations is insufficient. Speculation abounds, with some players suggesting a Sony exclusivity deal or simply developer negligence as alternative explanations.
The timing of the announcement also raises questions. The game's announcement in 2020, coinciding with the Series S launch, and the subsequent Xbox release date announcement at TGA 2023, fuel the suspicion that the Series S limitations were known far earlier than the recent explanation suggests.
Player comments highlight this disbelief:
- "This contradicts previous reports. Game Science announced the Xbox release date; surely they knew the Series S specs then?"
- "Lazy developers and an average engine are to blame."
- "I don't believe them. Other high-demand games run perfectly on the Series S."
- "Just another lie..."
The lack of a definitive answer regarding an Xbox Series X|S release further fuels the controversy surrounding Black Myth: Wukong's platform availability.






