OpenGL ES 3.0 benchmark

OpenGL ES 3.0 benchmark

Tools 39.20M by Maniac Software 1.1.1 4.5 Sep 26,2023
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Application Description

Unlock your device's full potential with the OpenGL ES 3.0 benchmark app! This Unity-powered application, built with the same engine as acclaimed titles like Shadowgun, delivers a visually breathtaking experience to test your device's limits. Challenge yourself and compare your scores with other tech enthusiasts.

The app showcases stunning visuals, including dynamic shadows, high-resolution textures, and lens flares. A built-in FPS meter allows real-time performance monitoring, and you can share your results online to connect with a community of users.

Key Features of the OpenGL ES 3.0 Benchmark:

  • Unity Engine Power: Leveraging the robust Unity Engine, known for its high-quality game development capabilities (e.g., Shadowgun), this benchmark ensures top-tier graphics and performance.

  • Visually Striking Graphics: Immerse yourself in impressive visuals featuring shadows, bump mapping, reflective and specular effects, and particle effects, enhancing the overall benchmark experience.

  • Device Performance Comparison: The integrated FPS meter lets you easily compare your device's performance against others, providing a clear indication of frame rate and overall capability.

User Tips:

  • Monitor the FPS: Keep a close eye on the FPS counter in the upper-right corner for real-time performance feedback.

  • Optimize Settings: Adjust in-app settings to fine-tune performance. Lowering graphics quality or closing unnecessary background processes can significantly improve results.

  • Share Your Scores: Post your benchmark results on the Maniac Games forum to connect with other users and discuss device capabilities.

In Conclusion:

The OpenGL ES 3.0 benchmark app is a must-have for tech enthusiasts. Its Unity Engine foundation, impressive graphics, and competitive scoring system offer a compelling and visually stunning benchmarking experience. Download it today and join the community pushing the boundaries of mobile performance!

Screenshot

  • OpenGL ES 3.0 benchmark Screenshot 0
  • OpenGL ES 3.0 benchmark Screenshot 1
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