PUBG 2025 Roadmap: What's Next for Mobile?

Author : Isaac May 14,2025

Today, Krafton unveiled an exciting roadmap for PUBG in 2025, which includes significant updates and ambitious plans. The roadmap focuses on transitioning to Unreal Engine 5, targeting current-gen consoles, and forging more high-profile collaborations. While this roadmap is specifically for PUBG, it's crucial to consider its implications for the mobile version, given the shared elements like the introduction of the new map, Rondo.

One of the most intriguing aspects of the roadmap is the mention of a more "unified experience" across modes. Currently, this refers to different gameplay modes within PUBG, but it hints at broader possibilities. Could this mean a future where PUBG and PUBG Mobile become more integrated, perhaps even featuring crossplay-compatible modes? It's a tantalizing prospect.

ytEnter the battlegroundsAnother key focus in the roadmap is a stronger push towards user-generated content (UGC), similar to what we've seen in PUBG Mobile's World of Wonder mode. Krafton's plan to launch a UGC project that allows content sharing among players mirrors successful strategies employed by competitors like Fortnite. This emphasis on UGC suggests a future where both versions of PUBG could benefit from a vibrant community-driven content ecosystem.

The possibility of a fusion between PUBG and PUBG Mobile is certainly on the horizon, though it remains speculative at this stage. The roadmap's emphasis on a unified experience and UGC indicates Krafton's intent to bring the two platforms closer together.

However, a significant challenge lies in the planned adoption of Unreal Engine 5. If PUBG transitions to this new engine, PUBG Mobile would likely need to follow, which could be a complex and resource-intensive process.

In summary, Krafton's 2025 roadmap for PUBG signals a major push forward, with potential implications for PUBG Mobile. The focus on a unified experience and UGC could pave the way for a more integrated future between the two versions, although the shift to Unreal Engine 5 presents a notable hurdle.